Unsafe,
Enchanted (Genius
Loci),
Personages
(Skoraeus'
Brothers, Diodotus, Valley Keepers)
Located
far into the northern, snowy reaches of Maaglurtet's Range, nestled in a deep
gulch, are what appear to be two massive faces carved into the sides
of the stone. At first it would seem they are like many other
monuments to the Nameless
Empire,
until one of the heads begins to query any interlopers in a low,
rumbling voice. The questions are frustratingly focused on the
minutiae of the geographical features of other places (they're
especially interested in Ingram's
Tangle)
that the visitors have been to, though sometimes they'll shift to the
make-up of whatever gems or stones that they happen to be wearing.
Named after a Stone Giant deity, the
Brothers
are slightly different in personality, the face on the Left is
pointed and brusque in their speech, while the one on the Right is
diplomatic and oblique - they will not argue with each other however,
they've long since outgrown that trick. Anything that happens within the underground reaches, the Brothers
know about, from how long ago the last cave-in happened in the
Cernunokian Depths
to where a coin was dropped in a stream flowing through The
Mushroom Forest.
They are a fantastic source of information, the problem is getting
them to talk about it in terms that mortal beings can parse, and of
course keeping them on task. The Brothers
are also exceptionally good at puzzling out the details of
interpersonal relationships, if they're given enough information.
The
only constant visitors to the site are the nearby members of the Valley
Keepers Clan (Stone Giants if your setting supports it).
Numbering perhaps a few dozen, the clan is extremely religious and
devoted to Skoraeus
Stonebones;
it was they who named the faces after their deity and they who guard
the Brothers
from interlopers who would do them harm. The Valley
Keepers are
led by the towering Diodotus,
a man of few words, with an intense, burning gaze and mastery over
the elements of fire and ice. The Keepers
live
in a cave system a short walk away from the crevasse where the
Brothers live.
Their home is a spartan place of little more than a fire pit, some
mats for sleeping and larder full of salted meat & preserved
produce.
- Asking a question requires giving out information first. The information itself is mundane, but it usually has to be quite in-depth for the Brothers to be satisfied enough to answer in turn. Responses are couched in terms that refer to geological features, rather than any sort of conversational terms.
- If insulted, screamed at, or attacked, the pair will simply clam up and wait for the offending party to leave. They'll help in the future, but they will certainly bring the outburst up and ask for some sort of apology. They'll also be quite offended if any one leaves during their long-winded questions or responses.
- The area has been the site of several small-scale battles over the centuries, as rival tribes or parties stumble upon another as they arrive to ask their questions. The Brothers find all of this terribly immature.
Treasure
& More: These guys are basically treasure detectors, but they
aren't able to go out and grab any themselves, nor is there a
tradition of votive offerings to them from the Valley
Keepers or their other
visitors. Outside of their obvious use, they would also be helpful in
training a character who is focused on stones, mountains or other
close proximity to the elements of earth. Meditating with the
Brothers
long-term could give a character advantage on a skill pertaining
exclusively to geography, or perhaps a divination or locomotive spell
based around a Terran element.
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