Thursday, January 14, 2021

Shanghai Shadowrun Part I - It's a Sprawl World After All

     Given the prominence of Cyberpunk in culture with recent...events, my players were interested in playing a ttrpg with cyberpunk elements. Given that I don't have any copy of Cyberpunk besides the abysmal V3, I chose to go with a set of books I did have, Shadowrun 4th Edition. The last decent edition of the game (don't @ me Chummer), I was more than happy to share the tolkein-inspired game of dragons and street samurai with them. This module is intended to launch a game in Shanghai, focused on dealing with the interactions between the Horizon and Wuxing mega-corps and the Triads that control the city. 

For any purists of SR reading, yes, I have made some lore errors--specifically with the existence of Disney as a distinct corp. I wanted the aesthetic and didn't think having them Horizon branded would be as fun. 

Thanks for reading!


Steal a Donald and/or Goofy Animatronic, then deliver it to Sagacious Cho at the Jumbo-Jackpots within two weeks.

Required for full payment: Don’t leave any bodies if you have to kill anyone.


The fixer, Sagacious Cho, is a mage and White Paper Fan in the Glowing Eyes Circle operating out of a casino named the Jumbo-Jackpots. His gang has been contracted by a Wuxing VP of Magical Research and Development named Cheung Wingji. Wingji is looking to use the animatronic in a Feng Shui ritual meant to tilt her chances towards being named head of Magical R&D for Wuxing’s Shanghai division. Fearing attempts at sabotage from their rivals, the executive reached out to her contacts within the Red Dragons Triad. After several layers of decision making later, the job was given to the GEC. Wingji is worried about the job getting back to her, so she has specifically requested that bloodshed (or at least the evidence of it) be kept to an absolute minimum.



     Shanghai Disneyland is situated as part of the greater Disney Arcology in the Pudong district. Opened in 2016 and boasting an annual attendance of roughly 16 million guests, the park is the second-most profitable of the media giant’s resorts. Constructed in 2026 among rising security and environmental concerns, the Disney Arcology is a somewhat fanciful take on the concept, hearkening to the EPCOT project of the 1960s. Boasting a population of 65,000 and its own private city services and administration, employees are not required to live on-site, but are heavily encouraged to do so through low-wages and rent subsidies. Security for the park itself is contracted out to Ares Macrotechnology, which does not hire locals. Most materials needed for the park are produced by the arcology itself, but supporting companies in the form of courier or delivery services are provided by a company named SS & DM. The animatronics themselves are fully interactive, independent machines with simple machine intelligence. Due to their complexity they need constant servicing, and as a result of several agreements made when the land was first purchased from the city in 2005, locals must be used for several steps of the operation. Maintenance of the animatronics is required roughly every 2 weeks, necessitating a rotating trio for every major character. 

     Before being shipped out, or when inactive, the robots are kept in a secure facility within the arcology itself, which given the security around the building, is nigh impregnable. The animatronics are assigned loops in the park, functioning as a form of walk-around exhibit. The robots are friendly, and will acquiesce to most requests from guests, but will quickly notify security if anything untoward is happening.



     Ares Security Services provides both physical and digital security for the Shanghai Disneyland park. Operating under exclusive contract for the last 27 years, the company has maintained an impeccable safety record even when faced with the myriad threats presented by the Second Chinese Civil War. Though once seen as a particularly challenging post, changing circumstances have led it to becoming something of a backwater. Due to the often humiliating and humdrum nature of the work, assignment to the area is generally done to season new officers, or as a punitive posting. The current overseer of security is Captain Malo Siharath (a Laotian Ork) who has been in the position for just over 3 years. A well-keeled and thoroughly organized man, Malo is running out the clock until his retirement within the end of the decade. Though a fine commander, the nature of the work has left him short-staffed. His requests for personnel are largely ignored by the greater company, and Disney’s requirement that local workers be excluded from security and administrative roles leaves him with few options. The Captain’s men are overworked and ill-equipped to deal with the enormity of the task that has been given to them. With just under 120 guards split across two shifts, the average number able to work on a given day is generally between 40 to 50. IT security is provided by a small staff of a dozen extremely overworked Deckers. Most of the day-to-day security and public relations is provided by a proprietary AI named Mulan.



     Shangai Supply & Distribution Materials General Co-Operative (SS&DM) is the largest supplier of parts and technical equipment that cannot be produced by on-site. Ostensibly independent, SS & DM is in many ways just a subsidiary of Disney in all but name. The company is operated out of a trio of warehouses surrounded by a security fence, in the dockyards on Heqingzhen Bay. Deliveries are automated by a pair of riggers named Yuan Su (an Ork) and Chang Zhi (a Human) through a small fleet of a half-dozen drone vehicles—two vans, a pair of rapid delivery helo-drones, a flatbed truck, and a cycle. Particularly sensitive or expensive deliveries may be made by a third-party bonded courier, but this is on a case-by-case basis only. The company’s CEO and majority owner is an Elf named Dai Gengxin, is content to take money from Disney and allow the business to be a largely hands-off operation. Security at the warehouses is provided by a squad of eight relatively competent soldiers sourced from a local gang named the Flame Moths. The gangsters typically hang out and play cards in a security shack near the entrance to the premises, but will actively patrol if a delivery is going out, or new product is coming in. They are equipped with basic body armor and small arms. 

     The warehouses operate 24/7, with a staff of two dozen workers split across three shifts. Overtime is common and the laborers are generally busy either sorting stock, or loading it onto one of the drone-vehicles for a delivery. Su and Zhi are split into rotating 8-hour shifts, five days per week. The riggers are housed in a secured room within the middle of the three warehouses on the top floor. Security is limited to a pair of cameras at the entrance to the gates, one on the door of each warehouse, and one on each warehouse floor, as well as one in the room that the riggers are housed in. Given that SS&DM is current with their protection payments, the Moths will do their best, and will call for back-up if pressed. The installation and refurbishment of the animatronics is a job that requires roughly 10 man-hours, and is usually fulfilled within three days of being delivered.

NPCs

Flame Moth Soldier

B

A

R

S

C

I

L

W

ESS

Init

IP

CM

3

3

3

3

2

2

2

2

5.8

5

1

10


Skills: Clubs 2, Pistols 2, Unarmed Combat 2.

Cyberware: Hand Razors.

Gear: Armor Vest, Streetline Special, Baseball Bat.


Ares Security – Disney Division


B

A

R

S

C

I

L

W

ESS

Init

IP

CM

3

3

4

3

3

3

2

3

6

7

1

10


Skills
: Dodge 2, Pistols 1, Shortarms 3, Unarmed Combat 2.

Gear: Armor Vest, Fichetti Security 600, H&K 227X, Stun Baton.


Sagacious Cho, Criminal Middle-Manager


     A middle-aged White Paper Fan (a financial or administrative officer in a Triad) working within the Glowing Eyes Circle, Cho has been on the outs with his gang for the last six years. Originally seen as a rising star and operating a lucrative business out of his casino, The Jumbo-Jackpots, Cho lost the respect and trust of his gang after a drunken brawl with a lover left the young man dead, and Cho as the target of a Wuxing Security investigation. Though cleared of charges due to the intercession of the family’s Dragon Head, Cho was largely cut out of the organization and instead used primarily as a money launderer. Unwilling to accept the new position he has found himself in, Cho has spent most of the last half-decade trying to work his way back into the gang’s good graces. Due to his gusto, he has been assigned some of the most humiliating tasks possible that the GEC need carried out, and it was this tendency that led him to being assigned the Disney Heist.

     Cho is a churlish and resentful Ork with a bad fashion sense. His thinning gray hair is poorly combed over, and his teeth have been stained yellow from habitual smoking. He is short for an Ork, under 2m, and is paunchy, with a greyish hide. He tends to dress in knit shirts, chinos and shoes made from artificial leather. Though technically a mage, Cho is not particularly talented, barely able to master even the simplest of spells and poor at dealing with spirits. His repeated failures and maltreatment by the hands of his superiors have left him angry and impatient with others, often venting his accumulated frustrations upon his underlings.

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