Planet Name: Ysengrim
(Reynard VI)
Union Ring: Third Ring, Ural Line
Local Blink Gate: Elbrus
Station
System: Reynard
Population: ~2,500,000
(~4,000,000+ during peak season)
Affiliation: Corporate,
Koenig-Tekin Entertainment LLC
Government Type: Corporate Hegemony
Government Type: Corporate Hegemony
Founded
as a corporate venture under the Second Committee during the Second
Expansion Period, the Reynard system is the shining gem of
Koenig-Tekin
Entertainment
(KTE). First surveyed in 4348u, settlement of Reynard V (now known as
Chanticleer) & VI ( since renamed Ysengrim) was underway by
4357u. Envisioned as a breadbasket and retreat for its sister planet,
Ysengrim was never intended to be heavily colonized. Most aspects of
Ysengrim's environment are not notably different from Cradle
standards except for two important elements: The first is that planet
is still relatively young, and has only two super-continents which
make up approximately 95% of the planet's landmass. Both of these
landmasses are wracked by tectonic activity, notably earthquakes and
volcanic eruptions. The second is that much of the wildlife of the
planet can be characterized as aggressive mega fauna comparable to
that which existed during the Cradle's Mesozoic era.
These
two details would seem to give lie to any sales pitch involving the
planet, the enterprising advertising teams of KTE
soon had an angle to promote. Presented to the wider galaxy as a
retreat for the Serious
Hunter,
the popularity of the planet steadily rose during the 4600s as Lancer
veterans from both sides of the Civil War come to test their skills
against the local creatures--and eventually each other. Never ones to
waste an opportunity, KTE
soon monetized these conflicts in the form of encounter reports
prepared specifically for corporate eyes, and livestreams on the
Omninet for public consumption. This side of the business exploded
throughout the mid-4700s, rapidly eclipsing that of safaris or other
forms of exploitation of natural resources. This culminated in the
establishment of a joint venture between the Big Four of GMS,
HA, IPS-N &
SSC
and KTE:
The Wargames.
To
be conducted biannually, the Wargames were conceived of by KTE
executives
as a stage to test various weapons platforms or mech frames under
real life conditions. Ysengrim was cleared of all civilian
development, with the vast majority of the colonists being moved to
Chanticleer. The planet was soon ringed by a system of observational
satellites, and the first Wargame was held in 4803u. While the total
casualties were higher than initial estimates, the overall costs in
manna were still considered to be with acceptable limits. After a
decade of such games, KTE's
Wargames became a premier source of military data, entertainment and
mercenary recruits for the wider sector. Within a generation, the Big
Four (and allegedly, agents of
HORUS)
all had permanent embassies and manufacturing facilities on the
planet. Numerous weapon systems and frames were first tested and
proved battle-ready on Ysengrim's soil. KTE
intends
to never let anyone forget that fact.
On
paper the only inhabitants of Ysengrim are supposed to be employees
of Koenig-Tekin
Entertainment, or
employed by either one of its subsidiary companies or one of the Big
Four. In practice these regulations are a farce, regularly flaunted
by a wide variety of grey-market businesses only tangentially related
to KTE.
An impressive array of bordellos, cyber-surgical clinics, drug dens,
cloning facilities, mech chop-shops, and other unsavory operations
have popped up to exploit the needs of visiting corporate executives
and lancer mercenaries. Ysengrimites are typified by visitors as
being gregarious and overly solicitous; more cynical off-worlders
would characterize this attitude as nothing more than an extended
sales presentation. The overall population of the planet varies
considerably, nearly doubling as the Games approach. Long-term
residents generally aspire to accumulate enough money or corporate
prestige to move themselves to either Chanticleer or out of the
system entirely.
As
to be expected of a planet used primarily for the hunting of massive
native creatures and mock (if still quite deadly) battles,
development of Ysengrim is limited to only a few central areas on its
two continents-- the southern and smaller continent is known as
Yvain,
while the more northerly and larger of the two is called Chevre.
Possessed with only four spaceports at its equatorial area, two on
each of the continents, these four regions account for a majority of
the populace. The remainder of the planet's residents live in heavily
fortified compounds used for observation during Wargames, or as
hunting lodges during the off-season. Governmental authority is lax
or non-existent in most areas outside of direct corporate control,
even in urban areas. Corruption and graft are endemic and widespread
to the point of ubiquity. Customers or clients without the means or
willingness to give out bribes and glad-hand will quickly find
themselves being repeatedly taken advantage of, or given the
runaround. Attempts by both KTE
and the Joint
Oversight Committee (JOC)
to
rein in the worst of these excesses have almost universally ended in
failure, with the entrenched local interests, along with support from
various criminal factions, being able to effectively stymie attempts
before they begin.
The
character of the planet changes drastically as the Games approach.
The spaceports and local lodgings swell with engineers, lancers,
executives, tourists, and members of the press. Contracts which have
been made months or years in advance are fulfilled as mercenary
companies are equipped with their test gear, and then sent out to die
in droves against one another. Their struggles and quarrels are
meticulously recorded by both on-site drones and satellites, then
broadcast across the omninet. Any rules of engagement or objectives
for the season are decided on by meetings of the JOC,
then disseminated to individual combatants over the weeks before the
opener. Being a form of entertainment as much as a corporate testing
ground, the Wargames are the subject of an absolutely staggering
amount of betting and other forms of gambling. Repeated complaints to
the Union Economic
Bureau from
a number of Union systems on the basis of humanitarian concerns have
been filed, but have so far proven fruitless. Complaints made to the DoJ and the HR councils have progressed further, but have been mired in interference on the part of representatives of the Big Four. The games go on.
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Well folks, that's the end of this first part. Join me next time for the particulars of the setting, possibly including maps, and specific regions for use in your Lancer games. Thanks for reading!